Getting hit by this thing is weird. It throws you in the air and PULLS you in the direction it came from while also making you volatile. Essentially, getting hit by this thing in the middle of a gunfight is a death sentence thanks to shitty AE.
That being said, if the tracking on the melee was beefed up, I can guarantee you it would be borderline OP, which is why I think the melee should just be completely reworked, to allow for better tracking and less whiffs, while also removing the ability to shove you in the air.
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I wish so much it had no tracking and just went in a straight line…