I can't be the only one that finds Bungie's lack of Warlock identity discouraging. Number puddles and brainless automated turrets (in various colors) are not interesting or engaging in the slightest. I truly can't understand why a magic-wielding spellcaster called [i]Warlock[/i], (not Cleric, Priest, or Engineer) was dumped on this path without hesitation or revision.
Along with all the interesting variety of mechanics and synergy plainly missing on Warlock, Broodweaver's Super Needlestorm has really gotten under my skin. It doesn't take much imagination to see it's just an uncontrollable Nova Bomb.. which is itself already tired, as one of the oldest and simplest abilities in the IP's history.
The solution is to just play a different class. But I've spent so much time maining one character, as the designers have deliberately enabled, to restart now. So I'm primarily just playing a different game.
Let me know when all three classes are worth playing. Thanks for reading.
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"Green Nova Bomb" Ah yes, warlock strand super really is just a singular projectile that moves towards one target and then detonates on impact killing only the things around the initial impact area... Nova Bomb: either a slow-moving single projectile that explodes into 4 projectiles, each one capable of killing even the most tanky of Guardians in their super, OR a vortex bomb that hits and draws enemies in, dealing heavy DOT but only in one place Strand Super: a large scattering of precision projectiles with rapid movement that hits 1-9 targets, then on impact/detonation, creates a Threadling with more dmg than standard threadlings, which seek out ANOTHER 1-9 targets (depending on how many threadlings go to the same enemy, or even find one at all) or, if they cant find any, return to the caster to be used again later. I'm sorry but if you think Strand super is just green nova bomb, you're either using it very wrong or you're not paying any attention to what it actually does.