The entire point of the Recoil Direction stat was to offer players a visual of the weapons recoil and now we're back to hidden stats and shooting at walls from a distance to get an idea of the weapon recoil.
There's also the issue of stability based stats becoming convoluted now that you now need to run past 3 different stats to get a handle on how your recoil will be. I thought this kind of thing is why Zoom was decoupled from Range just 8 months ago. Just remove Deterministic Recoil and discontinue the stat. Recoil Direction was already perfect
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What is this, CSGO?