When playing PvP, it often feels like similarly skilled players get grouped together. Leading to one team having a very high percentage chance of winning. If third party sites can access this info, then surely Bungie’s matchmaking/lobby balancing system can as well.
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It also makes me wonder if this also make an impact on how mm can make a ps team vs xbox team as I happened to experienced alot of that “segregation”. Lol. And all those players were solos. So irksome, being met with latency problem when this occurs. As if bungie is continuing testing the ps connection vs xbox connection instead of balancing the lobby mm mess.
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Thinking about it your reply provides a complete new idea/meaning to SBMM. You might be right!