The amount of mercy rules being handed out is insane.... it feels like you are better off leaving an unbalanced match and just search for a new one.
Edit:
[i]Outlier protection setting is like loose sbmm. So the range of players skills you can match with is greater than just sbmm.[/i]
-
The problem with sbmm, is the match is almost always determined from the start. The skill range required to quickly fill a match must be made wide, which leads to games where one team might have a 0.8 kda player but the other team has a 2.0 kda player. Even if they reduced the range, this would mean people on the extreme ends of the skill ranges (less than 1.0 kda and over 1.8 kda) would never find a match due to low player population. Also SBMM means you never get to see your skill growth in game, because as you get better, so does your opponent so you never get that moment where you finally wreck the enemy team.