After weeks of grinding for a mountaintop I finally got the hard launch, implosion, auto loading, recombo roll, but it had a blast radius masterwork.
What's worse is that it was my first shiny in WEEKS so I couldn't even just not level the masterwork.
Blast radius masterwork shouldn't make my weapon worse than just not being masterworked.
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#destiny2
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The good perk combos are throttled. You can't prove to me otherwise.
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Yeah, they finally got around to reverting it with charge time, and should probably do the same thing here
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Less than 1% over spike lol
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Yes, that is why I do not masterwork it.
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I haven't had 1 MT with auto/recom - it just will not drop. I agree that radius should affect impact damage.
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Not sure why you want implosion rounds personally
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How much worse can it make it, and in what way?
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Masterworks should be re rollable because its actually good if they can influence performance like on MT, Fusions and Bows but not if its random and can kill a roll completely.
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What does the masterwork do?