Changing matchmaking did close to nothing when there aren't enough players online to form a good match.
I've been running into people both well out of my skill band, and people with terrible connections.
We need more people to play PvP, and you need to give them an incentive to stick around.
I'd start by giving new players good loot so that they stand a chance against more experienced players, but I'm no expert in this.
I just know we need more people to play PvP so that matchmaking will put people in fair lobbies.
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Edited by A_mo: 5/6/2024 4:06:19 AMThe game has good game type variety now. And new maps are coming. Maps is probably one of the biggest things this game needs to start to truly rival things like Halo. As long as people are playing their preferred type of matchmaking the weapon variety is there. Rewards is one of those things that's going to take some figuring out. Just look at something like onslaught and then multiply that times 10 in terms of the anger people will start to feel if the rewards are too skill or accomplishment based. But that's also something that people that play a lot are probably going to want. Some PvP "mains" might not mind not having weapon rewards tied to skill accomplishments but that's also one of the things that would make this game's PvP stand out compared to others. Doesn't really make all that much difference right now to me but there does need to be some kind of reward system.