The enemies on the Normal difficulty of Zero Hour are identical to the ones in Legend, meaning they are insanely difficult to defeat, even if you are way above the recommended power level. Without running "Meta" gear, the mission is not only impossible, but incredibly frustrating to go through.
"Skill issue" me all you want, but newer or even somewhat skilled players stand zero chance at this mission, even on Normal.
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Many are honestly missing the point We are not talking about an endgame mission NOW, it was when it came out but today it must be seen as an event, something that is proposed again to be tried by everyone, both solo players and people who have a team The fact that the enemies really hurt so much and have so much HP even in Normal cuts off a segment of players that doesn't make much sense, all for a weapon that they probably already have because it has been made purchasable over the years And also in the majority of cases of people who are not Terminators with a Ghost, you also force them on Normal to always want to use the same builds, the same weapons to maximize their chances of success For me it doesn't make sense that it's like this, which is different in Legend where it's justified an high level difficulty And really, it's not a skill issue. It's simply letting everyone have fun in what is perhaps the MOST ICONIC mission of Destiny 2, being able to let everyone try it, making it a journey into the epic nature of that time after so many years