The enemies on the Normal difficulty of Zero Hour are identical to the ones in Legend, meaning they are insanely difficult to defeat, even if you are way above the recommended power level. Without running "Meta" gear, the mission is not only impossible, but incredibly frustrating to go through.
"Skill issue" me all you want, but newer or even somewhat skilled players stand zero chance at this mission, even on Normal.
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Edited by Belga: 5/15/2024 7:15:54 PMMaking hard content is good and all, but making hard and BORING content does nothing good for the game. I don't get how they learned nothing from the community . Making fun content regardless of difficulty is way more important and brings back way more players than this endless seeking of a perfect balance that will never come and doesn't matter.