Both weapons should be harder to use. You can't take a pulse or scout and jump all over the place from 30+ meters and hit every crit. Shotguns also, every shot is a kill. There's far too man obstacles and walls on the new maps, so every game is a hand cannon shotgun, and for a pulse/sidearm player, it sucks. Invisible hunters and Strand nonstop. You got players swinging in with Strand to shotgun you. Hand cannons from everywhere behind cover. I mean, what other weapon can some noob jump up from behind cover and fire and hit crits every time. I wish someone would send me a clip doing that with a pulse or scout. How about Bungie grow some balls and do something about this. Gave us new maps specifically geared towards hc/shotgun. Make a big map with more open spaces so players can hide behind everything the entire game.
-
What are you playing on? PC or console? If console, what are your sensitivity settings? They could be holding you back. You have turn sensitivity, which I got all the way up. You got regular look sensitivity, which I got on default. And then you can tweak your aiming speed, which I turned down by a couple of points. So far I’m noticing a difference. If you’re in a duel and you’re mashing down on the sticks to get that last hit it could be missing the mark. I know people say it’s a skill issue. I thought I’d dig deeper and try to help. I notice when I’m in a duel I’d get the first 2 crits and if my opponent is getting his crits in too it’s either disengage or try to beat him. And I’d notice before I’d be mashing on the stick and my reticle would miss him in those nerve wrenching moments.