I just lost another legendary onslaught at round 48 because a few ogres teleported directly to the ADU and blew it up within seconds after killing two of us by shooting us in the back.
Luckily, our Warlock was able to put a well down and revive us, but by then it was too late.
You guys have the time to nerf every good weapon in the game, but you can’t fix the basic bugs we’ve been complaining about for weeks now?
What the hell are you guys even doing over there?
I’m so tired of looking at these forms every few days and seeing people complain on the exact same problems over and over again and you guys never do anything about it. Why?!?!?!?!
-
BUNGIE : We will be working hard to rectify all known issues in the game, once we have finished nerfing all your weapons and abilities in preparation for the Final Shape. Thanks for your patience.
-
They teleported right to the ADU. This isn’t bad programming it’s malicious programming intended for the player to fail.
-
It’s a feature not a bug, that’s one way to inflate difficulty since making content is so hard
-
Its not a bug. Its a purpose built feature
-
Since the update re the Brave Seal needing 9 Triumphs instead of 10 Triumphs, the same nonsense has been happening on 10-run Normal mode a lot more than ever before…also, the enemies are now more akin to Legend level enemies…or so it seems!? 🧐 It’s really not good! 👈 Note to Self: Ease springs! 🙄
-
Was it midtown at B by chance?
-
This happens in normal too.
-
Overload Exploder Shanks.
-
The 'teleporting" thing is happening everywhere, not only in onslaught and I would not hold my breath waiting for a fix. Unless it wipes a world first from the FS raid while some sweaty streamer is at it. Then we can see some fixes.