If you're going to make something "hard", I want it to be hard as in I actually have to strategize. Hard as in puzzles and stuff. Having to sit back slowly chipping away at every enemy's health is not only very time consuming for a [i]mission with a time limit[/i], it's also very boring and frustrating. I'm keeping my monument Outbreak. It ain't worth my time
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Edited by spunagardonglarbob: 5/17/2024 6:26:50 PMI thought I was almost done until they spawned a stupid azz fkin mech w like 200 ads at the end this game is dogshi