Can we talk about slow effects in PVP? This might not be very noticeable in normal crucible, but in mayhem slow is atrocious to play against. Stasis turrets being able to hit you a single time and prevent you from sprinting or double jumping is ridiculous. This should not be an immediate effect and should require buildup. This has got to be the most anti-fun ability in the game.
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Meanwhile slow is the weakest debuff. Proven by how no one complains about hunter shuriken.