So this is my blight ranger build that I, admittedly, meme around in GMs when I play with my gilded conqueror 11 crew.
https://dim.gg/botrzpa/PVE-Blight-Ranger-S23
I like using every exotic armor piece and making a build out of it. I learned that the main appeal of blight ranger in its current state is not the damage from the reflections, but the insane orb creation that it allows you to do. This exotic allows you to create a ton of orbs (I think 18 - 19 is the most consistent high number I can remember) thus allowing for super chaining.
I'm excited for whatever rework and adjustments are made to blight ranger, I humbly ask that this unique feature stays with the exotic, or even gets enhanced in the future 🪞🪩🩵⚡
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I want this exotic to work, maybe more than any other, but it just makes you -blam!- in pvp, and it feels like ads will shoot anything but you in pve. All they would need to do to buff it would be to make it pull and hold all agro from ads and bosses, and it would work great as is.
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[quote]So this is my blight ranger build that I, admittedly, meme around in GMs when I play with my gilded conqueror 11 crew. https://dim.gg/botrzpa/PVE-Blight-Ranger-S23 I like using every exotic armor piece and making a build out of it. I learned that the main appeal of blight ranger in its current state is not the damage from the reflections, but the insane orb creation that it allows you to do. This exotic allows you to create a ton of orbs (I think 18 - 19 is the most consistent high number I can remember) thus allowing for super chaining. I'm excited for whatever rework and adjustments are made to blight ranger, I humbly ask that this unique feature stays with the exotic, or even gets enhanced in the future 🪞🪩🩵⚡[/quote] While fun to poop out a 💩 load of orbs, it’s ultimately gimmicky. If losing that means it gains an actual usable perk, so be it.