For how much items cost with Xur, I feel that the inventory limit for items should be above 99. Perhaps especially rare gear like the exotic class items need to have their cost updated if this were to happen, but currently the cost for single items warrants raising the limit to ~200.
The grind currently if you want a catalyst and an exotic item alone is that you have to spend most of your strange coins, then roughly 45 minutes doing playlist activities to resupply enough for the other item. If you want legendary gear of any kind, at that point you’ll be doing MORE grinding all within the span of four days.
While the cost for items and the amount you receive from completing a playlist activity feels right, this one thing stands out as a barrier to Xur’s economy feeling engaging and fluid.
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Bungie can't help themselves, they MUST control the grind and allow the hamster wheel to rotate as they see fit. Let's face it, even after all this time you STILL have to physically pick up glimmer chunks! Ghost should have a permanent powerful attraction field, dutifully scooping up the minor loot imo. Low stack caps especially on high desirability materials like exotic and nightfall ciphers. Memento limitations, ok it's now 3 but was 1 for ages and even now do these really need a limit? If there must be a limit at least the items involved should be allowed multiple stacks or be transferable into the vault.