JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
9/17/2024 11:26:58 AM
21

Multimach Iron banner perk distribution appears weighted.

I have been farming the entire week for an Attrition Orbs/ Kinetic Tremors Multimach CCX. I collected over 264 in that time and recorded the rolls. It appears as though some perk combinations are more common, while others are nearly unobtainable. For example, 48 with [b]under-over[/b], 27 (56%) were [b]frenzy [/b]or [b]target lock[/b], [i]none [/i]had [b]kill-clip[/b] 44 with [b]moving target[/b], 24 (54%) were [b]target lock[/b] or [b]tap the trigger[/b], [i]none [/i]had [b]iron-reach[/b] 49 with [b]rangefinder[/b], 25 (51%) were [b]kill clip[/b] or [b]kinetic tremors[/b], [i]none [/i] had [b]frenzy[/b] 46 with [b]iron-gaze[/b], 23 (50%) were [b]kill clip[/b] or [b]kinetic tremors[/b], [i]one[/i] had [b]target-lock[/b] 38 with [b]dynamic sway[/b], 19 (50%) were [b]iron reach[/b] or [b]kinetic tremors[/b], [i]one [/i]had [b]tap the trigger[/b] 39 with [b]attrition-orbs[/b], 22 (56%) were [b]target lock[/b] or [b]iron reach[/b], [i]none [/i]had [b]kinetic tremors[/b] Here are the exact roll combination counts I received. Und-ovr: Frenzy: 15| Target Lock: 12| Kinetic Tremors: 9| Tap the trigger: 6| Iron reach: 6| Kill clip: 0 Mv-targ: Frenzy: 4| Target Lock: 12| Kinetic Tremors: 11| Tap the trigger: 12| Iron reach: 0| Kill clip: 5 R-finder: Frenzy: 0| Target Lock: 8| Kinetic Tremors: 11| Tap the trigger: 7| Iron reach: 9| Kill clip: 14 In-Gaze: Frenzy: 8| Target Lock: 1| Kinetic Tremors: 10| Tap the trigger: 5| Iron reach: 9| Kill clip: 13 Dyn-Sy: Frenzy: 7| Target Lock: 3| Kinetic Tremors: 9| Tap the trigger: 1| Iron reach: 10| Kill clip: 8 Att-Orb: Frenzy: 4| Target Lock: 10| Kinetic Tremors: 0| Tap the trigger: 8| Iron reach: 11| Kill clip: 6 You might have noticed there are only four roll combinations I haven't received even a copy of. One of which happens to be the only one I care about. Has anyone else experienced or noticed weighted loot farming this week? TLDR, cope

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Every weapon perk distribution feels weighted lol. Bungie says it isn’t but the amount of trash perks you get when farming is real. I have done well over 700 runs on the first prophecy boss before it changed for judgement. Still no max range slide shot time payload. Farmed well over 500 master Templar clears…..still no max range killing wind eots. The system is rigged against you to keep you playing.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon