Bungie's [b]decision to remove crafting for seasonal weapons is incredibly disappointing and detrimental to the player experience[/b]. It has led to an [b]increased reliance on farming specific encounters[/b], such as the final boss of Shattered Throne or The First Contact checkpoint, [b]in order to get their seasonal weapons due to the frustration of dealing with poor RNG[/b]. Even with [b]specific targeted tonics[/b], the [b]drop rates are still bad.[/b]
It's simply [b]not feasible to continue stockpiling random rolls in our vaults out of fear that we may never get them again due to RNG[/b] grind or to spend literally days trying to get a weapon. [i](I know people that have been playing onslaught non-stop this season since release, still not having their roll or even close to it) [/i]
[b]The limited vault space,[/b] combined with the vast amount of gear already in the game including weapons, armour, and exotic class items, [b]makes this unsustainable.[/b]
I bet given the [b]increased number of players investing countless hours into seasonal activities[/b], [b]I fear Bungie may interpret this as validation for removing crafting for seasonal loot[/b] and consider repeating this decision in the future.
if anyone at bungie sees this. [b]please get real[/b], this is awful.
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Edited by TheAntispider: 10/13/2024 12:11:51 PMI agree, take a look at the video's the past 3 months that most D2 YouTuber's put out. They were either playing another game, or they were whining about the "Grind" for "God Roll" weapons that "Crafting" took away. They spoke, and poof....this season has no craftable weapons...coincidence? Nope, "YouTubers" are D2's play testers that they don't have to pay and that is why they listen to them. If the "YouTuber's stopped/moved on from playing D2 they would lose the free ride, they would actually have to read the comments in the forums and know what the majority wants. "Crafting" weapons is good for D2 and most of its players, that's why D2 devs put it in the game. We all like "grinding" for loot....but crafting weapons made it more satisfying. I have played "Expert Onslaught" multiple times and the RNG is tough, get tons of reagents when all I want is tons of weapons.