Hey, I was wondering if this was a known bug or intended behavior? Knockout reduces the basic punch melee damage when it's activated, and also reduces the damage when stacking with Synthoceps. Screenshots can be provided, but numbers from pale heart patrol against red bars:
Base Punch: 10,615
Base + Knockout: 9,650
Base + Synthoceps: 28,130
Base + Synthoceps + Knockout: 25,373.
Video: https://www.youtube.com/watch?v=uXyy6GfCj9o
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Hi there, Thanks for reporting. Would you be able to provide a video of this issue occurring? Uploading to a public video hosting site like YouTube works best.