[i]Fusion Rifle —> Trace Rifle [/i]
[b]Intrinsic Perk - Pillars of Sol:[/b]
This weapon rotates through each damage type for each round. The final round in the magazine fires bolts of each damage type.
I.e. Arc bolts, Solar bolts, Void bolts, Stasis bolts, Strand bolts.
Final round all damage types.
[b]Transcendent Tear:[/b]
-Multi kills have a chance to drop flairs of Transcendent energy.
[b]Cosmic Lash:[/b]
When Transcendence is full, hold reload [Alternate Weapon Action] to swap to Trace Rifle mode. While in Trace Rifle mode Transcendent energy is funnelled to the weapon and unleashes an [b]UNSTABLE[/b] ray of Transcendent energy. Ammo is unlimited during this state, until Transcendence runs out or weapon is stowed.
[i](Inspired by Ghostbusters Proton Gun) [/i]
[b]Three Kings Might - Orions Belt Catalyst:[/b]
-Flairs of Transcendence grant a burst of Super energy.
-Sustained fire on an enemy grants Target Lock.
[b]Magazine/Trace Rifle Mode[/b]
Ammo canister with capsule units of liquid for each corresponding damage type, (like Omolon ammo). A handle on top of the canister to unlock and pull out the capsule unit.
Underside of the weapon, handle close to the muzzle of the gun.
[Alternate Weapon Action] Trace Rifle mode whip gun forward to snap and extend barrel out to elongate into a Trace RIfle.
[b]Perks:[/b]
Pillars of Sol
Transcendent Tear
Cosmic Lash
Catalyst Three Kings Might: Thresh + Target Lock
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Shotgun apes are already typing there nerf posts