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Destiny 2

Discuss all things Destiny 2.
11/21/2024 7:04:36 PM
2

Tomb of elders subtle foreshadowing (rewards, story ,and gameplay feedback)

Either the addition of tomb of elders we finally got a drizzle of story after a long drought. It was a nice shot in the arm to draw players back in and reintroduce the prison, along with setting things in motion for act 3, but that was it. Nothing more than a teaser for act 3 and fikruls plans with some minor clues to the nature of the echo(which I think will lead to a third darkness subclass, but that's just my crazy theory) so 14 steps to the story, most of which were bouncing between talking to eido, eido's hologram, variks, mithraks and mithraks's hologram ( seriously, the holoprojector is ridiculous) and that's it. Then we're left with the TOE( really, no one thought the possible anagram thing through at all) or the tomb of elders. This brings me to the bulk of my grievances with act 2. TOE is actually really fun, I'd play it for hours if only it were even a little rewarding. The main drops are the newer revenant weapons with other revenant weapons and inexplicably some splicer weapons dropping. These are in no way top tier or even worth grinding for, most are outclassed and the chromarush weapons can be farmed using tonics in much more rewarding activities. On top of this the currency and ingredient rewards are few or nonexistent. I have this same issue with onslaught salvation, but I cannot figure out why no new activities give strange coins as rewards, thats just crazy to me why are Tonic Ingredients so hard to come by? To artificially boost player time? I'm sorry but I'm not wasting my time on an unrewarding activity.

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  • All I want is a game I can have fun in. F..k build crafting, make Tomb of Elders a little bit harder (not Contest hard) and give us more run throughs (as in the same as Contest of Elders) and I'll live in there but contest is just a s..t show you have to sweat through and falter at the last hurdle getting nothing for your time spent. Don' t get me started on Tonics, who ever thought that was a good idea should may been let go with the last lot. Why is it so hard for Bungie not to see the wood for the forest. Make something fun and people will play.

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    • The rewards are so terrible, and it’s not the amount because you can get 10-15 weapons a run, it’s that these guns are mostly terrible and anyone who says they’re good is coping hard. The other issue is after a 30-50 minute run you maybe get 1 ascendant alloy and a few tomb flakes. It has me depressed right now. The armor drops are still trash too; only seen 1 63 piece and rest is still below 60. Tomb of elders seems like a great activity that I won’t be playing much at all ever because we already have Onslaught Salvations trash loot pool. Everyone has these guns. Why are they in Tombs loot pool, and why am I so dissatisfied with the 3 “new” guns that came out. These scorn type guns have terrible handling, and I don’t mean the handling stat which by the way is also terrible. Their perk pools are mediocre at best. If you think jolting feedback is amazing go for it. Even in GM’s just killing a redbar for voltshot takes 1-2 bursts but on jolting feedback u need 4 bursts on the pulse or 18 smg shots. Rimestealer isn’t good this season because the artifact gives frost armor for free. Idk what to do. Probably farm the dungeon. These weapon designers are deluding themselves hard into believing they did a good job.

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