I'm unsure if this is the correct place to post about this, and I'm not even sure if this has been noted before and talked about. On both body type's 1 & 2, the Titan Cogent Beat Mark has a issue with the very bottom in the front, it appears to be stretching along with the character model when they shift their weight. That isn't a huge issue in my opinion, just looks a bit goofy. However, on body type 2, on the gauntlets, there's pretty bad clipping for the little armor pieces that are supposed to be connected to the hands. On Body type 1, the little triangle 'back-hand' armor piece is properly seated and connected to the back of the character model's hand, this is not the case for body type 2's model it seems. The triangle bit seems to be locked in place 'around' where the back of the hand is but is connected with the forearm instead as it doesn't move around with hand movement.
It clips in basically anything, moving around; aiming; jumping; viewing character; etc.. Again, sorry if this isn't posted in the correct manner or place, I just was a bit sad to see such a minuscule, yet impactful bug it seems with the armor gauntlets.
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