reliant upon the "safety" of [b]ranged weapons[/b] with [b]too high ease of use[/b] are [u]the first demoralized[/u] and unwilling to capture an objective point or heavy.
This exacerbates and further amplifies the apparency of persistent problems with certain game modes and maps. How people choose to play them.
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[quote]This exacerbates and further amplifies the apparency of persistent problems with certain game modes and maps. How people choose to play them.[/quote] The whole game can't be about making it so some people (at the extremes of the skill band) can do whatever they want to do and then have people also be saying this. This game doesn't work when people just pretend and that's all they're good at doing.