reliant upon the "safety" of [b]ranged weapons[/b] with [b]too high ease of use[/b] are [u]the first demoralized[/u] and unwilling to capture an objective point or heavy.
This exacerbates and further amplifies the apparency of persistent problems with certain game modes and maps. How people choose to play them.
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People are scared to push and would rather lean on a ranged meta because they are bad. Sbmm protects them from needing to improve by providing a safety net against the "sweats." 6's are not in a good spot right now. Competitive gamemodes are even worse thanks to prism titan.