reliant upon the "safety" of [b]ranged weapons[/b] with [b]too high ease of use[/b] are [u]the first demoralized[/u] and unwilling to capture an objective point or heavy.
This exacerbates and further amplifies the apparency of persistent problems with certain game modes and maps. How people choose to play them.
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Edited by IcyHorizons: 12/7/2024 12:56:42 AMNot quite sure how to address this but I'll give it a go. The issues with PvP aren't because of players using ranged weapons or not capturing control points on a control game mode...... It's how weapons are balanced. A 140 or 120 Hand Cannon can duel within ranges comparable to a Pulse Rifle or Scout Rifle. Auto Rifles are rarely used. Shotguns are very inconsistent. Fusion Rifles have basically become Shotguns. Scout Rifles don't exist. (If you dare to say they do, please show me when the last Scout Rifle meta was, outside of Dead Man's Tale.) Need I go on?