For reference, I am a Destiny 1 beta veteran, I also have over 4K hours in Destiny 2.
I want yall to share your story and talk about why you left or still play.
I simply left because of one primary issue, making the raids and other content too difficult to do. PvE sweats will say “Get good.”
Does it really matter to “get good” if the game is dead due to excluding the majority of the player base?
Bungie should know its audience, Bungie should know that shortly after new content release, the “KWTD” post start popping up.
The game should be fun and sadly it has become unenjoyable for me personally.
Clarification - Aztecross didn’t say the game was dead, he read articles about the state of the game and reported. He did express concerns about the player population.
Edit 1, Solution: Make PvE content easy enough that a new player/casual can learn fairly quickly, have one or two mechanics at most and lastly, make raids/dungeons fun, make the guardian look forward to raiding/dungeons. The contents priority should be fun.
Edit 2: GodSlayer title bashing, who cares if I have it? It’s proof that I have done a fair amount of raiding and I still find some of the raids difficult, sad to see the community still be elitist.
English
#destiny2
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Reasons i stopped playing: - corporate greed - competent devs got fired, a skeleton crew of devs who dont know their audience and have zero passion for the game is in charge now - game is basically abandonen by Bungie in favor of now failed new ip's - absolute primary focus on mtx's rather than gameplay and player fun - player engagement number focus = wasting players time by stretching unnecessary grinds to satisfy shareholders - zero content for main pillar game modes, instead throwaway garbage content to sell seasons - The DCV - Zero effort to fight against cheaters (ximmers, actual cheaters, network manipulation etc) - Terrible matchmaking that made pvp players leave (SBMM) in casual gamemodes - Ancient netcode - Never listening to actual players feedback but instead listening to elitist 24/7 gamers/content creators feedback - Made the game too hard for the vast majority of players - Difficulty in general is fun and makes games interesting. The "difficulty" these devs chose isnt. Bullet sponges are not fun in shooters. - Ability spam / build crafting focus (biggest strength of Destiny was gunplay). Now you spam abilities cause everything is too hard for the peashooter weapons -Story telling is cringe and uninspired - The games death sentence was signed when they announced they arent doing major DLC annualy anymore Thats my most important and significant reasons. The list would go on but ia have a 30 word essay due tomorrow so i cant continue :) To sum it up, D2 = bad nowadays and has no hope on the horizon to recover.