For reference, I am a Destiny 1 beta veteran, I also have over 4K hours in Destiny 2.
I want yall to share your story and talk about why you left or still play.
I simply left because of one primary issue, making the raids and other content too difficult to do. PvE sweats will say “Get good.”
Does it really matter to “get good” if the game is dead due to excluding the majority of the player base?
Bungie should know its audience, Bungie should know that shortly after new content release, the “KWTD” post start popping up.
The game should be fun and sadly it has become unenjoyable for me personally.
Clarification - Aztecross didn’t say the game was dead, he read articles about the state of the game and reported. He did express concerns about the player population.
Edit 1, Solution: Make PvE content easy enough that a new player/casual can learn fairly quickly, have one or two mechanics at most and lastly, make raids/dungeons fun, make the guardian look forward to raiding/dungeons. The contents priority should be fun.
Edit 2: GodSlayer title bashing, who cares if I have it? It’s proof that I have done a fair amount of raiding and I still find some of the raids difficult, sad to see the community still be elitist.
English
#destiny2
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I stopped playing because the repetitive content. Buggy content that never gets fixed. Realized Bungie doesnt care enough to fix the bad issues but they'll trip over themselves to fix a cheese that benefits the player. Finally the toxic community, cant tell you how many times I, and many others, have been told "if you dont like it, leave" Well, we've left.