Every Super should be killable with one melee and one shotgun shot—no overshields, no health regeneration. Just like in D1.
The current state of PvP, with ability spam and constant oversaturation, has turned every match into a pseudo-Mayhem mode. This completely undermines the balance achieved before the last expansion.
Players who invested time to improve are being pushed out by death-balling teams reliant on easy-to-use abilities and weapons. Bungie, have some courage and revert PvP to its pre-Final Shape state before you lose the core audience that values skill and strategy. Oh wait, you are already losing your players.
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Edited by nonchalantone: 12/22/2024 8:04:11 PM"one melee and one shotgun shot"??? What's the point of naming it "S-U-P-E-R"? Seriously.. come on now. Like, seriously. Never post after a loss..go have a Snicker's. You're not you when you're losing.
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If we could get more than 1 or 2 super per match i would agree with that. (And 0 in trials lol) But considering roaming supers take years to charge...id rather not have them being so easy to kill.
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Edited by escape1226: 12/23/2024 4:25:56 AMI get it man but everyone would just switch to burst supers though. They need to adjust the times i think though. Some just last for days
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Somebody lost a game because he tried to shotgun melee a super
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Hardware should be a permanent mode choice
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If you want balance space magic pvp isn't it.
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It’s a super..
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Womp womp
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Concord had no supers in pvp… Look how fast it died out…
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Edited by Magiscene: 12/22/2024 2:18:11 PMBro it’s called a super for reason. Just run away from it or better yet since you claim to enjoy skill use your skill to kill it. Otherwise sounds like a skill issue on your part.
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Go join the scrim community that bans broken load outs, weapons, and balanced weapons between teams.
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Edited by cryptic_king_241: 12/22/2024 1:57:30 PMCore audience, what a -blam!- joke. You're a mostly pure pvp player. Shut up. They're losing players because of rampant bugs/screw ups, some of which look like they "forgot" and then shoved the time-to-correct-it down on the todo list.
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Spam, Kell Of Hunter Dodge
Dodge, Alethonym, Shotgun, Repeat… - old
Go kill nezerac and get Condintial Finality or whatever its called, might help -
Go play CoD
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Yeah, it is a full-blown diarrhea of abilities in PVP now. Gunplay is secondary, unfortunately
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I cry every time a snipe a super and it doesn’t die.
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Pretty sure most supers actually die to one Shotty+one mele. Remember killing a few like that, but was using conditional
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I disagree… supers are the pinnacle of power fantasy…. They are a huge part of what makes destiny destiny, we need more space magic not less
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Edited by Ghostfire239: 12/22/2024 8:27:23 AMIn my opinion, Supers aren’t really that big of a deal. Roaming are a complete joke and have been for a while now, and One Off supers are typically just used to panic. The One Off supers can all be nerfed into the ground for all I care (except supers like Tether, they already suck). Either way I couldn’t care less about ability spam. I like it in PvE and we all know that PvP is just gonna have a new problem as soon as this one is dealt with anyway.
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All I have to say to this suggestion is no. They are called supers for a reason.
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In comp, def, in Casual gamemodes that's debatable.
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If the supers are going to be more killable then they should also be more consistent. With too many Hunter supers when you pop them you turn into Gumby or Stretch Armstrong.
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Its not worth it dude. Bungie dont give a damn man.