I've been thinking about what it needs to be more attractive in dungeons and raids to get players back.
*One of the things they need would be to convert the craftable weapons from raids into exotics like in destiny 1, like the weapons from the chamber of crystal. But to convert them you would need an exclusive item in master mode in crafting.
*Release adept armor with unique effects in master mode, they can drop it randomly.
*Add to the remaining dungeons their unique exotic weapons like prophecy, shattered throne and well of heregy.
*Also when you complete a raid or dungeon in master you have the opportunity to get a weapon with more extra perks dropped.
this is translated on google, I hope this can help the game
English
#destiny2
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Those are all really good ideas for how to make that stuff more replayable. I like the idea of having more mode specific effects on armor and it could potentially tie in with the rework that they have planned. Some of these ideas would even be good for lower than master level raid content so maybe people like me could get something.