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Destiny 2

Discuss all things Destiny 2.
Edited by Andy: 12/23/2024 3:02:32 PM
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Andy

Removing crafting was a bad idea

Bungo we need to talk you really don't seem to get your player base. You say you removed crafting because you didn't want it taking away from the joy of random rolls but you can't remove what doesn't exist. There is no joy in your random loot just an endless stream of disappointment. We all know going in that there is only a ridiculously low chance of whatever roll we might be chasing dropping and that's when you haven't managed to weight them to never drop at all. The only way to avoid the misery is to expect nothing. Removing crafting didn't incentivise us to chase random rolls. I am not interested in grinding your overlong boring repetitive recycled activities anymore for loot that doesn't drop (and I have 15,000+ hours or something insane in play time). What you did removing crafting was remove any reason to play at all. At least with crafting there was a viable loop, suffer to get the red borders, craft, test and level the guns and grind for the materials to enhance them which took quite enough time. Adding in 100s of hours of even more grinding for rolls that may never appear was a step to far.

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  • If anyone actually thinks that them removing crafting had anything to do with "joy of random rolls", i actually lose hope in humanity as a whole. Their singular intent with reducing crafted weapons and relying more on rng again was to feed player engagement numbers to their investors. Thats it. They saw a slight decline in player retention over the past years since they introduced crafting and pin pointed the one and done philosophy behind earning crafted rolls as the main reason. Meanwhile they created trash content and the natural player decline added to it. Obviously players leave when the game devs fires or shifts away most of their actually talented devs. We feel that. Crafting had nothing to do with lower player numbers. We were just able to spend our time in the game the way we wanted, instead of running the endless hamster wheel in activities we didnt want to be in. THAT burned us out. So incredibley stupid how these clowns handle their game. Passively forcing their players into gringing boring trash activites for weeks if not months for some pulls at the slot machine. We had the awesome solution which was crafting but that cant happen, players play what they want? Nah...

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