These are some known bugs I've been experiencing pretty consistently.
1. Tangles kill friendly threadlings
2. Weightgate isn't fixed (I have 10 chroma rush with killing wind + kinetic tremors)
3. First chest from tomb / contest of elders only drops glimmer (still)
4. Insta-heal abilities such as: Devour, knockout, repulsor brace (overshield) do not activate immediately (or at all) after defeating an enemy, where you're expecting a heal.
5. Wind chill artifact perk incorrectly states that weapons with the dark ether reaper origin trait grant frost armor - not stating that those weapons do have to be stasis as well.
6. Double-melee (warlock) When activating an uncharged melee, it is possible to IMMEDIATELY follow up with another just by continuing to hold the auto-melee button. This appears to be more common if you are pushed backwards during the animation of the first melee, almost resetting the animation.
7. kinetic tremors on chroma rush + Multimach CCX appears to be very inconsistent. When tap-firing, KT activates in the intended 12 shots. When holding the trigger, it is closer to 16
8. Pete parsons still employed
SYSTEM INFO:
CPU: AMD Ryzen 7 5800X3D
GPU: Nvidia RTX 4070
RAM: 32GB GKILL Trident Z 3600MHz DDR4
SSD: Samsung 980 PRO + 1TB CRUCIAL MX500
Windows 10 Pro
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Number 7 has been in the game for some people since cross play. When no one was complaining that hard. Well actually they were but it wasn't about bugs.