Forget as GM, everytime I que into this strike in Vangaurd Ops I always return back to orbit. This strike is insanely garbage and embodies poor gameplay design.
>Bad ad density
>Boring encounters
>boring boss fight
>glitchy as -blam!- (teleporting ads are a huge problem here).
not even gonna talk about the aimbot thresher missiles on GM difficulty lmao.
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Edited by TarloDenn: 12/25/2024 3:38:02 PMI liked it a lot in the early days. It was a quick snappy strike that could be hammered quick in a good fireteam. As they started adding the battlegrounds, I liked Arms even more cos it was an 'old skool' strike & different. More akin to D1 strikes. Gave the strike playlist some variety. Then they 'remixed' it. Not overly keen. Tho I will say, I do appreciate the new NPC dialogue & lil bit of story jigging. That was a cool touch. Worst thing is the friendly Cabal that don't really do anything but become mobile hurdles 😆 I miss Strange Terrain 🫤