Forget as GM, everytime I que into this strike in Vangaurd Ops I always return back to orbit. This strike is insanely garbage and embodies poor gameplay design.
>Bad ad density
>Boring encounters
>boring boss fight
>glitchy as -blam!- (teleporting ads are a huge problem here).
not even gonna talk about the aimbot thresher missiles on GM difficulty lmao.
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Even on GM difficulty, the only thing to worry about in the strike is the tormentor part since it has massive damage resist (so rockets and grenade launchers on him are a no-no) and its spinning attack has VERY accurate tracking, even when you shoot at it. The boss room and everywhere else is pretty easy as long as you kill the ship turrets/threshers first BEFORE depositing any charges. The modifier is REALLY limiting since you are forced to run an SMG/shotty with your build or else you lose out on optimal damage. I even tried it with Wish Ender and it doesn’t one shot the Barrier champ shields anymore due to the modifier. I went straight in front of the champ one time while its shield is up (so minimal damage falloff) and it only took off a little more than half of it. 🤦🏾♂️