I don't know how many other people have been experiencing this, but I've been loading into more and more strikes and other activities lately where I will load in with another steam player, and then we'll have to wait upwards of five minutes for our third (always on console) to load in before the strike loads in.
For me, at least, anecdotally I've been seeing this issue with the single console player in a matchmade activity--usually strikes--lagging out the lobby, causing long load times and delayed activity triggers. Some strikes just bug out completely and cannot be progressed at all.
Wondering if Bungie can give PC players the option to turn off crossplay also to deal with this issue. This seems to be the only game I play where that is not an option on PC.
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I've been running a lot of zero hours lately from fireteam finder. Almost Everytime I have a console fireteam member, I am emoting in the first enemy area waiting for everything to spawn and for teammates to land. Makes for a good lil headstart I guess.