As a catalyst.
Edit: OFA might be the superior pick
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Here is an idea for the catalyst: lean into its original identity of being customisable like the legendary variant currently does and have the catalyst provide 3 perks you can swap at will: Attrition Orbs Kinetic Tremors One For All
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SavvyMon
this ain’t cheddar, this quiche. - old
Why not attrition orbs so it can sustain itself without even needing a siphon mod? -
Explosive Payload
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I do have a better idea that makes it semi unique, let it bounce off targets if an orb is near is also a target it can bounce and ricochet to and from
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[quote]As a catalyst.[/quote] No. It needs no Kinetic Tremor. MIDA Multi-Tool is the one that needs Kinetic Tremors.
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Sounds really overpowered, especially for pvp
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Too powerful already
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Dude definitely not in pvp. Hate that weapon
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Edited by ㅤ Volk: 12/30/2024 3:52:43 AMKinetic tremors all the way Or anything really Tho if they give it Ofa please be One for thralls reproc ability not base Ofa
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Give it OFA.
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Every 7th bullet a check is cashed into Pete Parsons bank account
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Collective action + attrition orbs
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While we are at it let's give it zero recoil, high AA , increased handling.... Oh wait ....
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I'd say it should be onslaught with range buff
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If they ever give it a catalyst with a perk and not just stat bumps its probably gonna be attrition orbs or something that's not a damage perk.
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I think it’s fine as it is.
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a lost tenno
#givevoruna100mPoDback - 7/16/2025 5:58:04 PM
It doesn’t need a catalyst [b][i]PERIOD[/i][/b] -
Oh god. I’m not sure it needs that. It’s already quite good. Plus all kinetic weapons don’t need kinetic tremors.
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No no no, its already strong af.
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Edited by Griever: 12/27/2024 10:01:27 PMI would say yes, but make it's version of Kinetic Tremors only work on kills while it's buffed, and have it refresh the mag upon shooting orbs. Keeps it from becoming OP in pvp and lets it fully benefit upon shooting orbs since as it stands, it only benefits from half of Shoot to Loot itself since it doesn't exactly have any "reserves" to pull from. People saying it doesn't need a catalyst aren't wrong to the extent it's one of the best weapons in the game, but when has that or the weapons previous reputation stopped Bungie? I mean, look at Lord of Wolves, that got a catalyst like 1 season after it was bugged so badly you could kill people 5x further than a Roadborn Chaperone with Lunafaction, but we had to wait like 14 seasons for Malfeasance of all weapons to get a catalyst. That LoW bug lasted over a month, they've disabled less broken or less viable weapons for weeks at a time. How about Heir Apparent? That bug lasted a season and a half where the ONLY way to kill the user was with an arc weapon, and that's assuming you lived long enough to get those shots in. The shield was so strong it could survive a Celestial GG. NOTHING in pvp should be able to survive a direct hit from that. How about Ace and that we only needed to wait 4 seasons for what is probably still in the top 5 best kinetic hand cannons in the game if not just for pvp? That same season, the "firing animation bug" on 140/150s was fixed, so it's usage skyrocketed thanks to console/ controller players no longer having the recoil of a desert eagle while trying to flip the gun after every shot. I could go on.
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Edited by moist: 12/30/2024 11:23:23 AMI would much rather it have attrition orbs.
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If it got a catalyst, I think Kinetic Tremors would be overpowered, but I think One For All/Stats for All would be good.
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Would be really cool for PvE but i think you'll be hated in PvP 😂
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Maybe firefly at the most.