Probably a complete waste of time but here goes
We all know the player base has plummeted and we can also all see the reasons why except Bungle
Make the game More difficult across the board but dont make the rewards worth while
Introduce the new activity but give less rewards than the coil (but remove the coil even though it was popular)
Bring back the grind but remove Crafting , but make the grind boring and a waste of time.
Grinding should have a goal thats obtainable eventually, but with RNG you could grind 24/7 and still never get what you want so devalue player time.
Let cheats run Rampant but also make sure that Matchmaking is so bad , Put all against each other with wildly different Connections , i just love how good the game feels when im playing against someone from the other side of the world.
Basically Bungle have lost it completely, I know they think Marathon will do well but they really should make sure that the game that actually makes the money is good enough to continue to do so , all i see is they are just doing the bare minimum to get by until Marathon.
-
Edited by Demoniser: 12/29/2024 12:37:22 AMNo.. crafting killed the game. Having all the seasonal weapons crafted by the end of the first week and then farming checkpoints for raid and dungeon weapons is what killed the game. Impatient noobs who want it all without working for it is what killed the game. Grinding was what kept us going for God Rolls and actually playing the game. I'm still grinding Gambit to replace my 4/5 Bottom Dollar. People were happy to grind Iron Banner for Bygones and Crimils.. They were fine with grinding Trials for the Rangefinder Summoner.. If you don't want to grind, go play something else. But also.. Bungie have to give us decent content and not just rebadged weapons and rehashed old dungeon and raid mechanics.