-most items would have a silver path and a reasonably grindy in-game path
-players can trade most items to players who don't want to grind for Silver, like a God rolled legendary they don't want or need
-weekly sometimes daily hot patches to fix bugs
-completely separate PvE and PvP weapon and ability sandbox
-no paywalled content, even big story expansions would be completely free
-no plus requirement on PSN, Guardians play for free, Sony can stuff it!!!
-can acess bounties, cryptarch, eververse, tower vendors etc from ship
-completely customizable clan house in the last city
-Ghost would have offensive and defensive capabilities, and you could breed Wolf and Warbeast companions
-weekly livestreams where they take feedback,answer questions, share what they are currently working on and future plans
And more, but I know they couldn't afford what Sony would ask for the IP
English
#destiny2
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Copying another games won't work as they was both built differently with different business models in mind. Bungie need to fine tune their own business model and how they developed content. Destiny's main issue is bungie react to the wind instead of having a real solid plan.