-most items would have a silver path and a reasonably grindy in-game path
-players can trade most items to players who don't want to grind for Silver, like a God rolled legendary they don't want or need
-weekly sometimes daily hot patches to fix bugs
-completely separate PvE and PvP weapon and ability sandbox
-no paywalled content, even big story expansions would be completely free
-no plus requirement on PSN, Guardians play for free, Sony can stuff it!!!
-can acess bounties, cryptarch, eververse, tower vendors etc from ship
-completely customizable clan house in the last city
-Ghost would have offensive and defensive capabilities, and you could breed Wolf and Warbeast companions
-weekly livestreams where they take feedback,answer questions, share what they are currently working on and future plans
And more, but I know they couldn't afford what Sony would ask for the IP
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Warframe is far from perfect aswell tbh. Paywall for everything, long crafting times to passively force players into spending money (f2p mobile game 101) It has dull and lenghty unrewarding grinds, the games engine is ancient, the levels arent unique enough, same playstyle every single mission, ability spam build heavy while ppl rarely even use guns etc etc. Imo you are comparing the devil to the devil. One is looked at in a positive way by their community because they are used to the monetization heavy game structure, also just because almost no new players play and only hardcore ppl play who have already acquired everything -> Warframe. On the other hand theres a completely different community of players playing Destiny. We are not these harcore elitists who enjoy pulling out their credit card every other session. Most of us are casuals who enjoyed a looter shooter. Bungie catered to the hardcore elitist minority tho. Look how many players are left now that most ppl realized that. lol.