For strikes its fine but for grandmasters its awful. It doesn't add an element of fun or real difficulty. It just limits builds or results in ability spam builds. Remember how we got rid of match game because it was limiting builds? Personally I think all the modifiers are kinda dumb but I wouldn't say bad. Oscillation though, is bad. Either remove modifiers from grandmaster or please revamp it and make sure it will never lead to needing to run a shotgun or smg in a GM just to balance out the modifier. I would rather have match game over this.
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Edited by Ogma: Destroyer of Worlds: 1/20/2025 4:19:12 PMThe modifiers system is a bad way to impose challenge in the first place. Challenge shouldn’t come from restrictions and hinderances to what the player can normally do. It should come from enemy abilities and behavior. This was yet another reason I played so little this season. GMs(most of them) used to be the fun thing where I ran and tried different builds and weapons during down time. Didn’t do that at all this season because modifiers are just SO incredibly annoying and not fun.