Seriously why is it only 2 for most and 3 for some of the lackluster aspects? Warlocks don’t have a single aspect outside of Prismatic with 3 while Hunter and Titans have multiple within their subclasses, just across the board make them all have 3, if it’s the fear of ‘breaking’ something, who cares? You nerf everything anyway
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#destiny2
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I don't see why the limitations exist to begin with. As someone who likes to have 100 res and 100 recov, I pretty much always have to use all of my fragments/aspects to maximize stat bonuses, additionally, why do some of them come with penalties? That also needs to go. I'm not gonna use a fragment that hurts my resil in a game where not being at max resil is throwing due to everything hitting like a truck.