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Destiny 2

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1/29/2025 3:54:33 PM
22

No craftable seasonal weapons sucks

What also sucks is why cannot I craft a void pulse yet ?

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  • Edited by xbroggiex: 1/31/2025 4:09:57 PM
    I just don't get why Bungie just doesn't make every weapon craftable(or even just most) but take away the ability to slot enhanced perks, and just let every random drop be enhanceable and the only way to get enhanced perks. It would be the best of both worlds. Players get a guaranteed 5/5 roll of their weapon from crafting it, then players who want to commit to grinding the weapon can do so and get a tangible reward for farming it with enhanced perks when they enhance it. Bungie can even do their "shinies" on top of that with those having an extra but existing origin trait(possibly could randomly roll from a small pool of them?) Then just make the game more rewarding(treasure goblins, power deficits and modifiers you can apply) so that players may even opt to farm a randomly rolled gun instead of just settling for the crafted. As for problems with older seasonal weapon availability PUT THEM IN LEGACY CONTENT FFS(not just the relevant exotic mission). Do a Division 2 styled rotational system so that for instance you could get Splicer guns dropping from Neomuna patrols, public events and activities for instance then at weekly reset it rotates around to Europa for instance.

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