Having to deal non-lethal damage to send out Child of The Old Gods feels really frustrating. If you accidentally kill the enemy (that you chose at location anchor) the void boi does not activate, and now you've wasted time and have to try again.
I would much prefer it performed a single instant check, like the consumption of a weapon's Voltshot buff, and then head out to that location. Having to watch its (Child) reaction feels a bit like a combat distraction, especially since stopping to cast Rift is already a flow interrupt.
Thanks for reading
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My problem is that it won't go after anything more than 10 feet away from the player and when it does it finds a way to get stuck in the sealing or wall no where near enemies....