JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
3/18/2025 9:12:14 PM
11

Child o' Gods deployment behavior feels bad

Having to deal non-lethal damage to send out Child of The Old Gods feels really frustrating. If you accidentally kill the enemy (that you chose at location anchor) the void boi does not activate, and now you've wasted time and have to try again. I would much prefer it performed a single instant check, like the consumption of a weapon's Voltshot buff, and then head out to that location. Having to watch its (Child) reaction feels a bit like a combat distraction, especially since stopping to cast Rift is already a flow interrupt. Thanks for reading

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • My problem is that it won't go after anything more than 10 feet away from the player and when it does it finds a way to get stuck in the sealing or wall no where near enemies....

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon