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Edited by Imagine: 3/17/2025 8:05:08 PM
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Rime-Coat Raiment has been bugged since release (5 months ago), and my reports are just being ignored.

There are currently two bugs with Rime-Coat raiment. For one, crystal shatters don't proc devour or any other perks half of the time. For another, while you have icicles, all of your weapon perks stop working on projectile weapons. This includes glaives, rocket sidearms, micro-missile GLs, and fusion rifles. I've been reporting both of these bugs ever since Rime-Coat Raiment was released on bungie forums, in several different posts. Bungie has replied to two of them, saying that they will investigate it, and to check known issues for status. The last reply was over a month ago, and neither of these bugs are even in known issues nor have been mentioned by Bungie since. In the video attached below I've compiled as much information as can be gathered, such as damage sources for each part of the exotic, using a machine learning classifier algorithm to find whether or not the problem is spatially related (ie. the icicle stealing the kill), as well as prospective solutions and in-game evidence that said solutions would indeed solve the problem. Could someone please pass this along and ensure something is actually done about it? Every time it's been "passed along", nothing ever actually happens. Here's all of my data and damage source testing: https://www.youtube.com/watch?v=wpXbQgmUxog Here are links to some of my past bungie net forums posts for proof that I actually have been reporting it in the past: Forums post - 5 months ago - https://www.bungie.net/en/Forums/Post/264369362 Forums post - 3 months ago - https://www.bungie.net/en/Forums/Post/264472370 Forums post - 1 month ago - https://www.bungie.net/en/Forums/Post/264598805

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  • Saw the vid earlier this week, just found the post. Man 0 interactions aside from the mentor? Sheesh... Hopefully all these bugs get fixed, finding out lotus eaters BR doesn't work with shoot-to-loot just adds onto the no play testing before release :/

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