Warlock exotic idea:
Summoner’s backpack: chest armor with minion related stuff on robes.
“Enables the user to summon an army of minions”
- Hold grenade to consume it and summon: Arc soul and a Stasis turret,
also arc kills charge up an ionic sentry buddy function should be included
Using your class ability summons:
Void soul, Hellion and threadlings
Hunter exotic idea:
Hunter’s toolkit: chest armor with several tools: (basically a randomizer)
Grants you 3 grenade and 3 melee charges and 3 dodge charges
Maybe quicker melee and grenade charge rates (like +30% or something).
Activating an ability randomly changes the same ability to random toolkit.
1 Option for each element for random abilities:
- Grenade option: flashbang grenade (blind), supressor grenade (supress), healing grenade (heal), duskfield (slow, freeze), shackle grenade (suspend)
- Melee option: snare bomb (weaken), knife trick (scorch), disorienting blow (blind), withering blade (slow), threaded spike (sever)
- Dodge option (depends on active color): solar (radiant), void dodge (invis), stasis dodge (slow), strand dodge (clone for aggro), arc dodge (arc blind unlike gemini jester)
Titans exotic armor:
titans emergency supplies: chest piece with various TONICS on it:
Taking damage grants 7% ability energy, maybe.
Hitting an enemy with a melee hit or unpowered melee kills grants: woven mail, full overshield and curex1
Activating class ability grants: curex2, frost armorx4
Grenade ability kills grants: devour
Tbh Arc and prismatic needs more healing, other than my mask of the quiet one.
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