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3/26/2025 10:52:31 PM
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bungie, 1 exotic armor idea for each class

Warlock exotic idea: Summoner’s backpack: chest armor with minion related stuff on robes. “Enables the user to summon an army of minions” - Hold grenade to consume it and summon: Arc soul and a Stasis turret, also arc kills charge up an ionic sentry buddy function should be included Using your class ability summons: Void soul, Hellion and threadlings Hunter exotic idea: Hunter’s toolkit: chest armor with several tools: (basically a randomizer) Grants you 3 grenade and 3 melee charges and 3 dodge charges Maybe quicker melee and grenade charge rates (like +30% or something). Activating an ability randomly changes the same ability to random toolkit. 1 Option for each element for random abilities: - Grenade option: flashbang grenade (blind), supressor grenade (supress), healing grenade (heal), duskfield (slow, freeze), shackle grenade (suspend) - Melee option: snare bomb (weaken), knife trick (scorch), disorienting blow (blind), withering blade (slow), threaded spike (sever) - Dodge option (depends on active color): solar (radiant), void dodge (invis), stasis dodge (slow), strand dodge (clone for aggro), arc dodge (arc blind unlike gemini jester) Titans exotic armor: titans emergency supplies: chest piece with various TONICS on it: Taking damage grants 7% ability energy, maybe. Hitting an enemy with a melee hit or unpowered melee kills grants: woven mail, full overshield and curex1 Activating class ability grants: curex2, frost armorx4 Grenade ability kills grants: devour Tbh Arc and prismatic needs more healing, other than my mask of the quiet one.

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