Why do Hand Cannons need so much range? They should do zero damage outside 30m. Invisible hunters are camping the back of maps sniping with hand cannons. Ace, Igneous, Crimils dagger, steady hands, etc... all outgun most scouts rifles easily. Scout rifles shouldn't absolutely wreck hand cannons from outside 30m.
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30m is not “sniping”. Also scouts absolutely destroy HCs at range. HCs also have HARD range drop off as far as 140s go. 120s have a ONE SECOND TIME TO KILL. Jade rabbit has a .8, fang with PI procced has like a .7. This is a .5 KD take. Scouts are fine, so are HCs. We are also in a pulse meta.