Quit making us do 4 separate quests that then split off into more quests. It’s tedious as -blam!- Bungie
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#destiny2
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My question is why? Why do you each and everyone do stupid things no one enjoys? Your participation in the stupidity is why it continues. After the introduction mission I saw this stupid laundry list and figured well no act 3 for me. Why is that so hard?
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20 nether runs later and I'm trying to get to the Hull Breach so that I can pick up the worms. And that's on top of a bunch of zoning in and out for a chance of spawning there - which I'm not even sure is possible. Is this their idea of fun?
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Destiny's whole story is trash.... They started good, but -blam!- up really bad.... Best example=Osiris was a myth, a legend....look at him now...whiny guy who bores everyone
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I swear, this entire Season is going to give me an aneurysm.
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This entire season is trash lol
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Its what Bungie does. They cannot write a story. Every single storyline is either riddled with their identity politics or it's this dross of kill this amount of this, with this, for this. Or both. I wouldn't mind but I did four of these "Quests" on my Warlock and all you got was Oryx dribbling on. Again. Cant wait to do the same quest again on both characters to hear the same thing. Yeah, not happening. When this franchise started I thought a showdown with the enemies we faced would be terrifying. Oryx was pretty scary. Turns out he's just a bit of jewellery now who bores you to the point that you are happy for it all to end. All we get, time after time after time, are the same pointless busywork of "go here and kill this with this" to pad out playtime. And in places we have been running around in for weeks already. And the best bit is that we have to do all the same quests, three times over, to progress the so called story on all characters. This is what Frontiers will be, instead of doing a certain number of pointless tedious busywork "quests" in a certain order, what we now have are a bunch of tedious busywork "quests" that you can do in any order you like .. this is what they mean by "Non Linear Storytelling". My sides are still sore from chuckling away at the Act II "Finale" which was two minutes of shooting at lights in an area we have already been many many times followed by yet another bunch of Eris waffle and then it's come back next week for doing some stuff like killing Taken with a Glaive because Bungie can't write a compelling interesting story. "Episodes" have been rubbish. There is more story telling in a Witcher 3 side quest than this entire year long catalogue of nonsensical dross. I care not one jot right now how this season, episode, whatever, ends. Because like everything else in this franchise, none of it will matter anyway. I'm off to play something written by people who care.
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Huge time sink. They keep finding ways to reinvent the wheel. To keep us grinding.
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I quite like them I don't have to rush I can do them at a casual pace over the week.
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I enjoy it
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They give you several quests, but you only have to do 4 of them to progress the story, allowing you to choose what you'd rather do. This is much better than a linear quest chain.