This quest is arguably the worst quest introduced. I liked the fact we didnt need to constantly do an exotic mission run to unlock stuff but having rng on top of rng on top of specific loadouts in matchmade activities is just piss poor game design and promotes toxic lobbies.
Yes lets run SMG/Auto/LMGs for new strike, completely irrespective of the fact this hinders "you" but also hinders the other 2 randos who might not be on this step OR have already done this.
having to find 4 worms (2 on each slab selected) in a zone that is RNG AND has RNG on whether toland even appears to get the damn drop needed to start the TL portion of this quest.
Again by having RNG on top of RNG like this you have promoted people just burning through 1st area and leaving on 2nd because I sure as hell aint spending 30+ mins to go through 1st/2nd area to find out my RNG wasnt enough for RNGesus to spawn the area I need. great way to promote people leaving mid activity because they cba going past the 2nd area to see if the 3rd area is the area they need let alone if that area even spawned toland.
piss poor quest design and whoever was in charge of this quest should NEVER touch quest designing again.
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So after the 3 secrets to get the portal to open and get the target lock quest . the game has me stuck loading in the hull breach . when I need to find some more blasted worms in the nether beside the ones in the hull breach area. on a good note l helped a few players that were happy l opened the portal for them so they could get the quest also. but what a cluster blam of a endless bs quest for a gun that gets smoked by final warning that we already have. bungie please buff the living God out of barrow ,so its actually worth the grind.