This quest is arguably the worst quest introduced. I liked the fact we didnt need to constantly do an exotic mission run to unlock stuff but having rng on top of rng on top of specific loadouts in matchmade activities is just piss poor game design and promotes toxic lobbies.
Yes lets run SMG/Auto/LMGs for new strike, completely irrespective of the fact this hinders "you" but also hinders the other 2 randos who might not be on this step OR have already done this.
having to find 4 worms (2 on each slab selected) in a zone that is RNG AND has RNG on whether toland even appears to get the damn drop needed to start the TL portion of this quest.
Again by having RNG on top of RNG like this you have promoted people just burning through 1st area and leaving on 2nd because I sure as hell aint spending 30+ mins to go through 1st/2nd area to find out my RNG wasnt enough for RNGesus to spawn the area I need. great way to promote people leaving mid activity because they cba going past the 2nd area to see if the 3rd area is the area they need let alone if that area even spawned toland.
piss poor quest design and whoever was in charge of this quest should NEVER touch quest designing again.
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We're sorry to inform you that we broke the 2nd location spawn. That will be now 40% chance to get The Trenchway. 40% Hall of Souls 10% Mausoleum and 10% The Founts. (That results was reveiled by doing it 3 players in the same Chat party but loading in solo 15 times each back to back and clearing Hull breach solo to reveil where the 2nd location will be). We are indeed aware and sorry to hold you in a loading, clear 1st location, go back to orbit and reload the Nether patterns since we know that the 2 main locations now players wants at the moment to be able to conplete the Target-Lock Catalyst and this way be able to play other activities. Such as GM, PVP, DUNGEONS, RAID, ETC.. are 1: Hull Breach for the Coalescence Of the Knife and the Portal to gain the Catalyst quest. (I've personally reach the Hull Breach five times on day one and one as a spawn) that was easily obtainable since it had the same chance to be a 2nd or 3rd locations aera even a Spawn location. But since 2-3 babies streamers didn't get it fast enough. We had to break the game for all the other players. 2: The founts for the same Coalescence of the knife in there too. We do know that there is 2 easy way to fix that problem is to have in The Nether EXPLORE version only. 1: A FIXED spawn for the 1st location. And let the player reach the 2nd location they want after by opening all area since all Location has a direction for the other 4 in them. Once reaching a 2nd location It locks you in until that location is completed. Choice become available again for the 3rd location. 2: All locations, The founts included are now a Spawn point location and the Players can choose wich one they want and are locked in a RNG 2nd and 3rd location after for the remaining of the activity. So Happy hunting guardian To "RNG" Get The Founts now, to get the "RNG" 3 Symbols puzzle chest that was a 40-50% chance to get. and the 1 RNG symbols to shoot to open the secret Door that at the moment is 10% chance. Remember that we have so many different activities that all Guardians can do and to do so having fun with your friends and enjoying the game. But.. we prefer to let you lose all that time to be angry at the way we have badly design quests this past few months.