JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
4/5/2025 1:19:35 AM
15

Smoke Bomb overly nerfed.

Before void 3.0 if you stuck an enemy guardian in the head with smoke bomb (of which you had 2 to choose from!) it was a kill at any resilience (it might have been with Khepri's sting I can't remember), after 3.0 you could stick a guardian in the face twice with smoke bomb and do less damage. The first nerf it received recently was to its duration, weakening Khepri's sting's exotic trait of sticking smoke bombs to surfaces and gaining melee regeneration. the 2nd nerf was to its ability to slow targets in its area of effect (in pvp). Smoke bomb and threaded specter have the same "messes with enemy player motion detector" effect. Threaded specter lasts 10ish seconds, has a health bar, deals more detonation damage and generates Threadlings upon detonation. smoke bomb's smoke deals negligible damage, no longer slows (in pvp) and lasts about 5-7 seconds in a very small area. I'm a titan main, but these nerfs feel really unfair to a subclass that doesn't even get to pick its melee.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Smoke bomb did way too much and had way too much uptime for a grenade that does so much. It was the best grenade in the game and for some reason it was classified as melee that could wombo combo with an actual grenade and be refunded instantly by dodging ffs.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon