Why cant we have crafting, and shinies?
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Edited by Ogma: Destroyer of Worlds: 4/6/2025 1:29:39 AMNo bad luck protection anymore means the game has reverted to a state in which it’s basically the only game you play if you want to fully get everything you want from it. That is too big of an ask, especially after having built in bad luck protection for seasonal weapons for 3+ years. So I’d rather just not play at all. It’s wild that they thought we needed crafting from seasonal weapons removed. Up through Echoes it was: Craftables: Seasonal, raids, new destinations, occasional reissues Non craftables: Vanguard ops, nightfalls, crucible, iron banner, trials, world drops, dungeons, events, most reissues It was already pretty one sided, but sure take away crafting from the temporary weapons. Take it away from the cyclical new weapons that gave us the ability to experiment on demand while we chased all those RNG weapons.