Comp, 3 x invis hunters.. trials, 3 x invis hunters... 6v6 atleast 3 invis hunters...
I wonder how come Bungie, the moment something breaks PVE it gets disabled right away, but when it comes to PVP where ppl literally can lose their minds over how poor pvp already is, but nothing is done, when something as stupidly OP as infinite invis is a thing, doesn't get disabled right away...
This meta is an absolute disgrace. Not only RDM *BIG part of the problem* but TLW AND Invis over and over again. It's a disaster. It's Fubar... 🤮🤮🤮
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I play Hunter exclusively. I have two hunters, one always set up for PvE and one always set up for PvP. I agree this obnoxious combo doens't even belong in the game. Whoever reworked RDM needs their head examined by a team of scientists. A loop of infinite dodge energy/invis with boosted hip-fire accuracy is enough on its own, then throw TLW in the mix that was built for hip-firing with crazy range and a stupid TTK already. It just makes no sense, we thought Titans were too much when OEM was new, they got nothing on this nonsense.